Tagged 'smooth'


5 votes

Quick tools in one place for ArchViz.

Polygon Creator

62 votes

This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!

Weld and Smooth

1 vote

Vertex Normals Stitcher

7 votes

This script averages vertex normals at the borders (Open Edges).

It allows you to smooth a surfaces after separating vertexs / edges / faces.
(example: after detaching faces or splitting edges).
It still keeping a hard Edges if the object have multiple Smoothing Group ID

Images shown are not a welding operation

New UI :

Smooth Control

1 vote

This scripts help management multiples Turbo Smooth Modifiers. I am a designer and this is my first max script. I hope you like it.

- Don't work with Groups
Open all groups (Don't need ungroup)
Assign turbo smooth or mesh smooth in Objects
Be Happy :)

Ultimate Switcher

0 votes

 Introducing the Ultimate Switcher!

Presets for Scanline and MentalRay!

Quality Mode is preferable for baking!

AO + LightTracer Adds a white Skylight and enables lighttracer. -Toggle off to delete the light!

Brand New Vray Switcher! Buttons should be self explanatory!

Also new is the object switcher, which mainly speeds up replacing objects in your scene.

Orionflame 4

31 votes

Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.

Experience the difference yourself.

Note: this is a commercial script

Select exact smoothgroup

0 votes

Script selects all polys with exact smoothgroup as selected polygon.

Works with edit poly:
- Select one poly
- Apply script to select polys with exact smooth group

Can be found in Developer Tools category.
It's tiny but can be handy sometimes.


1 vote


Assigns a Smooth Modifier to the bottom level of the Modifier Stack with an option to collapse to the modifier once


Usefule for quickly changing the Smoothing for an entire mesh while preserving the modifier stack.




PolyNurbs 1.0 - Released

19 votes

PolyNurbs is a tool to convert nurbs objects to quad poly.


A lot of us want to use nurbs or spline to make our quad meshes. I have tried a lot of solutions, scripts, surface modifier, turn to poly and detriangulate... but no one works as we want.

With PolyNurbs you can:

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