ScriptSpot

Script

Polygon Creator

By Univerpix Studio · Credited author: Heavenly Pictures · 2010-01-10

Version
2.0
Version requirement
3ds Max 9 SP2 or later
Date updated
2011-12-05
Votes
65
Description


This script is very useful for car exterior modelling. It allows you to create really smooth polygonal surface using splines or NURBS curves to control the shape of the surface. Also allows you to control the edge loops of the surface. With this script you have to draw only the borders of the surface you want. Watch the video or the help page for more information!

This is a commercial script. Buy it for $30 or download and try the trial version.

Version info:

2.0 (2011. Dec 05.) Script has protected.

1.9 (2011. Nov 19.) New shape tools (randomize shapes color, convert shapes to spline, convert shapes to NURBS curve, fuse endpoints of shapes).

1.8 (2011. Aug 23.) Small changes on interface, available to assign material to surface, new mirror function, available to assign keyboard shortcuts to 4 buttons, remember the dialog's position in undock mode.

1.7 (2011. Aug 16.) 3 and 4 shapes button, available to undock/dock the panel, random surface color, small changes in algorithm.

1.6 (2011. Aug 07.) Bug fixes, new directory structure, new installer, new help file, available to generate UVW coord, available to run the script on max startup, toolbar icon to run the script.

1.5 (2010. Dec 15.) Extra functions added. Now you can add some standard modifiers (UVW map, Turbosmooth, Mirror, ...) or you can pick predefined modifiers from other objects. Also you can set the material Ids.

1.4 (2010. Oct 18.) Bug fixes.

1.3 (2010. Oct 18.) User interface has changed. You can set the distance threshold of the endpoints. Manually update available.

1.2 (2010. Jan 26.) Small bug fixes. The functions are renamed to avoid crashes with other scripts.

1.1 (2010. Jan 13.) Extra functions added: Now you can switch off the follow normals method.

1.0 (2010. Jan 8.) First release

Videos

Tags: spline, Poly, Create, smooth, surface, nurbs, curve, line, polygon, creator, connect, mesh

Comments (53)

alexdubbeat · 2016-06-25

Please bring it back! If you don`t want to support it anymore you can release as a free script. :)

this is the file try to use it

alexmarisa26 · 2016-06-26

try to use this after you run this script go to utilities toolbar or hammer toolbar

Attachments

.

Swordslayer · 2016-06-26

I've made a smaller/faster/free and open to customization alternative, so you might want to check it out: http://www.scriptspot.com/3ds-max/scripts/mesh-surface

Plus (provided that you keep the script in startup folder so it's always awailable)you can always go back to any of the created objects and change the width/length segments settings with instant viewport feedback (it's a parametric object).

phicata · 2015-11-04

.

Univerpix Studio · 2015-10-09

Polygon Creator has been discontinued. You can no longer buy it!
If you purchased it earlier, you can't register it anymore! In this case please contact me at info@univerpix.hu

Argyll · 2015-05-17

Seems to suffer from a 'direction' problem - one spline - the starter spline - has to be drawn clockwise and the rest of the four anticlockwise and is the order you also pick them in. If you don't do that it just creates a mess. I've tried picking as shown in the video, but it just doesn't work. I think it's fair to say that this plugin is overpriced and needs attention.

Univerpix Studio · 2015-05-30

The order of picking doesn't matter. The direction of the splines also doesn't matter.
You got a bad result because of other problems. Your distance threshold may too high. Try to reduce it!
Anyway, if you send me the scene file, I will check what is wrong with it.
info@heavenlypictures.hu

keeps saying something

crystal3d · 2014-03-19

about end points to be at same coordinate,,, both 2012 and 2014...

disappointing...

Clean your splines

Univerpix Studio · 2014-03-22

If the endpoints are in the same coordinate, and you got this result, your splines might have some errors. Duplicated vertices, or duplicated segments. Check your splines, and clean fix the errors in it.

How to fix, if you got bad result

Univerpix Studio · 2013-03-12

For all Polygon Creator users:

If you got bad result
- First clean your splines or NURBS curves. Remove multiple points or edges.
- Don't use large distance threshold value (you can find it in Options). Try to move the endpoints closer, and use a smaller distance threshold.

If you still have problems write me:

e-mail: info@heavenlypictures.hu
skype: heavenlypictures

vitalquaD · 2013-03-12

I have a problem. Script creates messy meshes. Script worked fine till now. And it works fine in a new scene. Maybe do I need to delete some cache files somewhere?
3ds max 2012 windows 7 x64

Attachments

Maybe splines have some problem

Univerpix Studio · 2013-03-12

It usually happens when the splines have some problems. E.g. duplicated vertices, or edges. You have to clean your splines. If you send me the splines in a .max file, i will check it, and correct it for you.
Send it to info@heavenlypictures.hu or via skype (skype name: heavenlypictures) or attach it to here in a comment.

Links & Registration not Working

Argyll · 2012-03-11

The links to the site and download not working - seems to have moved.
I went to the site and downloaded the software - worked fine.
Tried to register in order to use the software, but it kept telling me that my email address was not the 'correct form.' Totally hopeless so don't bother unless you have the magic form required to register. This guy needs to get his act together is he's going to be selling plugins.

Links & Registration not Working

Univerpix Studio · 2012-03-14

I fixed the links, now you can download the script from here, and you can go to my page. I don't know what is the form of your e-mail address, so I don't know what is the problem with it. Nobody reported this yet. But I changed some things in the e-mail checker method, I hope it works for you now. Anyway, you don't have to register to try the script, just install it, and press the "start trial" button after running the script. If you or anybody have problems please contact me.
e-mail: info@heavenlypictures.hu
skype: heavenlypictures
msn: info@heavenlypictures.hu

berdinatilli · 2012-03-14

hello,

this email form problem presents itself if you try to input and email like those examples below:

someone@any.com.ar
someone@any.com.br

and probably in this kind of form too

someone@any.co.kr

or any other address that has a country extension after .com

hope it helps.

hello, this email form

Univerpix Studio · 2012-03-15

Thanks, it helped.
I fixed this problem, now it is possible to register with this type of e-mail address.

Discount code

Univerpix Studio · 2012-01-24

Somebody reported me the discount code doesn't work. I had a bug in my site, but I have fixed it. Now it works. If it isn't work, just remove the discount code, and accept it again. Sorry for that.
Discount code: 2147483647

W DIGITAL · 2012-01-23

great script!

it would be really nice, if you could RIG the mesh to the spline, so changing splline, changes mesh in realtime

is this possible?

cheers
ian

great script! it would be

Univerpix Studio · 2012-01-24

Well, with maxscript it's a little bit hard, but it's easy with max plugin. So I want to turn this script into plugin. But I have to learn max SDK. Need a few month, but I think I can do it.

Special Offer

Univerpix Studio · 2012-01-23

You can buy this script for $30 instead of $55 until the end of January.
Use this discount code: 2147483647

titane357 · 2011-12-13

hello.
do you plan to make interactive update : change a curve update the mesh.
do you plan to make some tools for splines like making two nearbour splines continious ?
thanks.

Plan to make

Univerpix Studio · 2011-12-15

Hi! Yes, I plan to make the things you ask. But with maxscript I can't do it. So I stopped developing this script, and I will try to port this script into plugin. If i can do, it will be more better than this.

titane357 · 2011-12-15

Thanks.
Hope you can do this.

updates

minddisturb · 2011-09-28

helloo,

wanna ask you somethin, if i buy your script and there's new update, must i buy the script again or it's free to download the new update?

thank you

best regards

Updates

Univerpix Studio · 2011-09-28

All updates are free. You can download the latest version from www.heavenlypictures.hu after login. The script can check the latest version, just go to options and check the "check for updates on startup". So you can download and install the latest version without leaving your max.

shopkeeper · 2011-08-18

Wow! This has really shot up in prices. I don't see where the extra added value is as it generally seems the same as when first released.

Univerpix Studio · 2011-08-18

"Wow! This has really shot up in prices. I don't see where the extra added value is as it generally seems the same as when first released"

I extremly underrated this script when I upload the first release, so I fix the price, it is correct now.

how do i install

Bob · 2011-04-19

New to this - how do you install? thanks

Installing

Univerpix Studio · 2011-04-21

The script has an installer file (exe). Just run the installer, and after that open max and run the script. You can do that by clicking on "maxscript" menu from max's main menu, and than clicking on the "run scrip" submenu. Choose the "polygoncreator.mse" file. You can find it on "max root/scripts/polygoncreator" folder. After you have run the script, you can use it from the utility panel. If you don't want to run the script every time, when you start max, just replace the whole polygoncreator directory with it's content to "max root/scripts/startup" folder. In this case the script will run automatically on max startup. Trial version needs to register to my site.

Thanks,...but

Bob · 2011-04-22

Thanks it worked however I'm stuck. I keep getting a message saying "must have same coordinate" I wish you could make a simple tutorial with you explaining the features - I've seen the tutorial on your site - which is good - but it has no speaking voice. Sometimes these scripts can be slightly confusing, well for me anyway.

Now you can download the trial

Univerpix Studio · 2010-12-20

Ooops! Sorry! I deleted the download link.
I fix it now, so you can download it.

excuse me

obaida · 2010-12-16

how can i download the trial version ?

New version 1.5

Univerpix Studio · 2010-12-16

Extra functions added:
- Now you can place some standard modifiers to the created polygonal surface (UVW map, Turbosmooth, Mirror, ...), or you can pick predefined modifiers from other objects.
- You can set the material IDs of the polygons.

New version

Univerpix Studio · 2010-10-18

The script has a new update (1.4)

The user interface has changed. I added an extra function: You can set the distance threshold of the endpoints. You can switch off the update on startup and you can search for updates manually.

carlos · 2010-09-25

i test it and its a nice script, can u get it working on modifier? it will be great because it will be parametric.

Not work as modifier

Univerpix Studio · 2010-10-30

Sorry, but it's not work as modifier, because the script works with 4 different objects, and it creates one object from them.

Latka X-treme · 2010-09-11

I just bought it and I have to admit, it's such a nice script, that in fact it is a must. I tried making car models some time ago, but making it perfectly smooth is such a pain in the arse.. But this script makes everything super-easy! Thank you so much! :)

U.I.: Szép munka! ;)

Univerpix Studio · 2010-01-26

I created a trial version of this script. You can try it freely for three days. You must register on my site to try it!

Gspoutnik · 2010-01-18

I purchase it with paypal but i can't download it...
Can you give me a support mail

thank's

gilles.aujard@orange.fr

Univerpix Studio · 2010-03-12

That's because PayPal is a little bit slow some times (I mean the payment notification). But your payment has arrived now, and you can download it now. There's an automatic e-mail system, so when your payment arrives, you receive a notification email.
Thank You and don't forget to rate it!

satori · 2010-01-15

I got it, Works great! I for sure have been looking for this for years.
Great tool! and it has even greater potential for further development!

jrulier · 2010-01-15

2388 reads so far... this is the kind of tools everyone has been looking for for years.

MarTroYx · 2010-01-14

1. I couldn't reach your site 1. I couldn't reach your site even though I am using ie8 and firefox 3.5......

 

using Firefox 3.5.6 and working perfectly fine here !!!

 

2. It would be more honest of you to let everyone know That your script is only for SALE without even getting to try it out....And notifying everyone on this website. I certainly am dissapointed........

 

Do you seriously thing that he is not honest because he sell HIS script? sure a commercial label would be fine but I mean common... stop whining because you lose five seconds of your time clicking the link !!!!

deke · 2010-01-21

1. I couldn't reach your site even though I am using ie8 and firefox 3.5......
2. It would be good to let everyone know That your script is only
for SALE , and to notify everyone on this website. Usually I like to try things out before I buy them.....

Sorry if that sounds to harsh...

Ankebut · 2010-01-11

nice script but where is the difference in using max built in tools?

The same thing is doable with max splines, surface modifier and intp. control...which advantages are there if using this script?

more control?

thx

Univerpix Studio · 2010-01-11

Max built in tool needs interior splines, and it can't create surface from only the outer splines. You must draw the interior splines, and its more difficult with a complex surface, and the result won't be really smooth. In my script the computer count the positions of all the inner vertices, so it's more exact.

To use the built in surface modifier you must draw all the interior splines:

In my script you can set the relative position of the edges loops. You can't create it with the max tool.


Arashi2 · 2010-01-11

must all splines, who built the outline, have the same number of vertices or can i use splines with diffrent vertices count ?
e.g. bottom one 5 vertices
side ones say 3 vertice
and top one only 2

and do i still get quad polygons from a triangel spline outline?

Univerpix Studio · 2010-01-11

Yes, you can use splines with different vertices count.
And you can also create surface from 3 splines, and you get quad polygons.

Arashi2 · 2010-01-11

u can do also do this by

create a spline network with 4 sided faces
apply the surface modifier on it
and convert it to EditPoly (or apply EditPoly modifier)

and with the Interpolation settings from the spline
u control the smoothness of the mesh

su37 · 2010-01-11

Why is this link to the website can not climb

Univerpix Studio · 2010-01-10

I tested it, and it works with 3ds Max 9 SP2 or later.
So it also works with 2008.

notapix · 2010-01-11

tnk heavenlypictures

notapix · 2010-01-10

wow!!!
for max 2008 is not possible please?