How to create spline trails in Pflow?
I have a Pflow setup with particles coming out of a piece of geometry and I want to create trails with splines that follow the motion of each particle. I have a script that generates splines out of the particles trajectory but they are not animatable. I am trying to get a bunch of branh like things growing out of my geometry while twisting and curving (hence the Pflow setup).
Am I totally crazy or can someone help me achieve that???