Max to Sunflow Exporter v0.21 released
At last there's an update for the Max exporter
This update adds quite a few changes:
- fixes a bug with incorrect scaling of instances
- fixes a bug with instanced materials not always being recognized
- changes the way of getting blur strength for Phong shaders (now uses Max softness setting x 100)
- adds an INI file so that settings from the previous session get loaded when you start the script
- changes the way of outputting camera transforms, which means that roll angles now get exported properly
- adds support for the debug shaders (GI, photons and caustics)
- the script is now a macroscript, and can be started from a toolbar
- adds support for the Uber shader
- adds the option to start rendering the scene after exporting it (the
first time you do this you need to set up the paths first)
DaveĀ
- maxplugins's blog
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