BatchImportOBJ
Hi,
I have to import many obj files and as this takes a while i was looking for a batch solution.
I found http://www.scriptspot.com/3ds-max/scripts/batchimportstl , changed the file extension to obj and it worked just fine.
It reads obj and saves as max and materials with bitmaps work fine.
But now with a second set I don´t get it to work. It still imports the obj and saves the max - but this time all bitmaps are lost. Materials exist, but the bitmap slots are empty.
The obj files are identical and when manually importing, bitmaps show up. But I can´t convince max to keep the bitmaps when doing the import via this script.
Does somebody know this problem and probably even the solution?
thanks,
Walli
Comments
Did you try my Batch Loader
Did you try my Batch Loader script?
http://www.scriptspot.com/3ds-max/scripts/batch-loader
my recent MAXScripts RSS (archive here)