Bbox Border plane and attach all mesh
Hi !
I looking for to create a little script who makes planes around my bounding box : like this picture ...
http://img15.hostingpics.net/pics/230428bboxplane.jpg
I don't need the top and bottom plane.
And I need too another script can attach all mesh together without lost Texture Information.
Someone know how I can do this?
Regards
Kasimashi
Comments
Yep. :) I forgot it. :)
Yep. :) I forgot it. :)
Tools and Scripts for Autodesk 3dsMax
...
Now you have both versions complited
bga
Thanks !!!!
Thanks you miauu and barigazy but I need 4 Planes :) I don't need a box :p How can I detach face ?
Thanks again for your help !
What about "attach all mesh"?
Regards friend!
Local BBox of the selected
Local BBox of the selected object or world bbox?
This is for world bbox:
It will create a editable poly box around your object. If you want planes - detach the faces of the created box.
What is texture information?
Tools and Scripts for Autodesk 3dsMax
:)
A bit acurate. This time I will consider object orientation, scale and mtlID's
bga
Your code works with local
Your code works with local bbox, mine with world bbox, so he can combine both methods.
Tools and Scripts for Autodesk 3dsMax
Yup. Both solutions are
Yup. Both solutions are good
Regards friend!
bga