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I've been having issues, I
I've been having issues, I still need to be able to modify each of the objects individually. But when I animate one the other one moves the same way. Any way to break their link?
Figured it out.
It's okay I got it.
I just added «copy» to the second object so it writes
$Box002.pos.controller = copy $Box001.pos.controller
Thanks I've been looking a
Thanks I've been looking a these pages and I've come up with the following script:
selectkeys $Box001
copyPasteKeys $Box002 (mapkeys) #replace
Box001 is animated
Box002 has no keys.
However even if i don't get any errors, nothing hapens.
Any ideas?
The 'copyPasteKeys' function
The 'copyPasteKeys' function is more complex that you think.
It's used to copy and past keys with offset on the same controller.
Let's say that you animated Box001 position controller and you want to add all anim. keys from Box001 to Box002.
bga
So it's that simple. Thanks!
So it's that simple. Thanks!
:)
Yup. But you need to know which controller you wand to use.
bga
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Start from here http://docs.autodesk.com/3DSMAX/15/ENU/MAXScript-Help/index.html?url=fil...
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