Edit_Poly triangulation
Hi everybody,
I'm facing a problem, in order to build an Edit_Poly triangulation script( without Edit_mesh or Patch conversion) I would like to access to the faces triangulation by script (the diagonals of a face I can see by clicking on "Edit triangulation" on one of the Editable_Poly Modify panel's roll out).
Can somebody learn it to me ?
Thanx by advance.
Sam
Comments
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Try this
bga
Thank you for your fast
Thank you for your fast answer. In fact I don't want to toggle the edit mode by code but rather to obtain an array of indexes representing the vertices of diagonals. I continued to try some different solutions, but the only thing that worked is something like :
But I would like not to convert my edit poly to edit_mesh then to convert it back to edit_poly
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If you looking diagonal removal tool maybe this can look interesting to you
http://www.scriptspot.com/3ds-max/scripts/quadrifyall
bga