Getting Parameter Collector functionality into an Attribute Holder?
I just discovered the Parameter Collector in Max and really like the functionality of it ESPECIALLY the multiple edit button that allows you to change all values of selected spinners at once.
Does anyone know how to duplicate this functionality so you could script it into an object's custom attributes so you'd have access to it in the modify panel instead of having to keep the Parameter Collector dialogue box open all the time?
I attached a screen shot of how it works.
Thanks for any help. I want to use this on my rig :)