How to Attach moving objects without affecting the motion??

hi again, well the thing i need to know is above at the title of the subject, i wanna attach moving objects and make them as really one shape, but without affecting the motion of any of them,so HOW??

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Graph's picture

so you want to i.e. leave

so you want to i.e. leave them seperate but snap the shield to his arm and make it move with the arm?
if so try this: http://www.scriptspot.com/3ds-max/scripts/link-to-vertex

Raphael 'Insanto' Steves
http://Graph.Net84.Net

Devoti's picture

well , i got a warrior and

well , i got a warrior and his shield, i think that's enough for u to know how is the motion of a warrior and his shield :) , now they r 2 suppurated objects, and i want them as one object with saving the motion to stay as it is(a warrior marching with his shield). thnx

Graph's picture

define "attach" and what do

define "attach" and what do you mean without affecting their motion? you want to attach them to a rotating ball i.e. what behaviour are they supposed to have after attaching?

Raphael 'Insanto' Steves
http://Graph.Net84.Net

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