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so you want to i.e. leave
so you want to i.e. leave them seperate but snap the shield to his arm and make it move with the arm?
if so try this: http://www.scriptspot.com/3ds-max/scripts/link-to-vertex
Raphael Steves
well , i got a warrior and
well , i got a warrior and his shield, i think that's enough for u to know how is the motion of a warrior and his shield :) , now they r 2 suppurated objects, and i want them as one object with saving the motion to stay as it is(a warrior marching with his shield). thnx
define "attach" and what do
define "attach" and what do you mean without affecting their motion? you want to attach them to a rotating ball i.e. what behaviour are they supposed to have after attaching?
Raphael Steves