How to go through each node in the scene?
Trying to go through each node in the scene, regardless of: type, whether they are visible or not, or whether they are selected or not. I then want to look for custom attributes on each node. Seems like a simple thing, but all I can find for examples is going through the currently selected objects or Geometry of a particular type. Anyone help would be awesome. Thanks.
Brad
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for i in objects do ... for
my recent MAXScripts RSS (archive here)
Check ObjectSet Values in
Check ObjectSet Values in the reference for more info.
for i in objects collect i
for i in objects collect i