Material auto creation
Hello,
I am rather new to to maxScrip and I am looking to create an auto filling tool for the slate editor that will match maps to slots.The aim is that the user selects a file, that was used as a substance map output then the program looking at the created maps suffix pulls each in turn to the correct slot on the standard material.
I have a few of these elements already, I have the file dialog, an extracted file name the ability to match a texture from file to an existing material but what would be ideal is if, when pressing the button a new material appears in the slate editor with its node to the corresponding textures
Comments
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