Offset Verts to face normal
What I'm trying to do is move the verts of the tube object, so they are align to the normal + an offset from the faces found at the end of the box, which are faces 9,10. See attached image for reference.
delete objects b = box width:30 length:80 height:2 wirecolor:blue convertToMesh b --collapse to Editable_Mesh move b [random -10 10,random -10 10,random 0 10] rotate b (eulerAngles (random -360 360) (random -360 360) (random -360 360)) --meshop.extrudeFaces b #{9..10} 5.0 0.0 dir:#common --extrude the single face t = tube radius1:4 radius2:2 sides:8 heightsegs:1 wirecolor:yellow convertToMesh t --collapse to Editable_Mesh -- Move TUBE's verts to align to the normal of faces #{9..10}
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aligntoface.jpg | 79.68 KB |
Comments
the whole object but on the
the whole object but on the vertices level.
John Martini
Digital Artist
http://www.JokerMartini.com (new site)
Do you need the vertices, or
Do you need the vertices, or whole object?
If the whole object, you could center the tubes pivot, and place it in the center of the face. You would also need to offset it in the direction of the face normal(by the radius of the tube), and rotate it.