really basic rotation (expression controllers)
hi guys
i want something super simple but found no tutorials online hope you guys can help
if object A rotation is pass the limit (in this case X - 90 limit) then START rotating object B based on A (half of B)
I've tried to do that but once A rotation passes 90 Object B pops its rotation instead of starting to rotate
hope i made it clear and sorry for my bad english
any help is highly appreciated
Comments
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See this thread http://forums.cgsociety.org/showthread.php?f=98&t=1070277
bga
cannot figure it out
hey barigazy
saw the thread i think it's too complicated for me :(
here's what i'm trying to do
https://gifyu.com/image/pvuN
redbox is linked to the bone_2 and i have assigned a float expression to x rotation of redbox
if(bone2 <= -1.5708,bone2*1,degToRad(90))
right now i want to be able to control amount of rotation when it is over the limit (90)
i think i have to use min - max even though my knowledge is really basic in this area
thanks