scene explorer in max 2015 : how can I make current the root layer of a selected object ? (argghh my english)
In max 2015 we have nested layers, cool.
But when I select an object in the scene, I know in which layer it is, but not the name of the parent layer, and its parent, etc..
I would like to make current, the parent layer of a nested layer.
I saw getparent(), but I don't know how to use it...
If somebody can help ?? Thanks