Scripted modifiers not working anymore

Hi,

Has anyone come across the following problem: installed scripted modifiers are in the modifier list, but when selected, nothing happens, the modifier doesn't show up in the stack. I have this problem with several tools (boxify, cobwebs, timewarp,...)

I am using 3ds max 2014.

Thanks in advance,
Tim

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
mindmedicine's picture

Yes I do have some scripted

Yes I do have some scripted plugins installed. Is there an (easy) way to check for non unique plugin.classID's?
At one point in the past these all seemed to work fine.

thanks,

pixamoon's picture

`

check this

showClass "*:mod*" -- all the modifier classes

It will print in Listener all installed modifier classes then just Ctrl+F and look for BCS_Propjector or it class {67ffed,2b2fbc1}

but not sure it that's the issue

Cheers,
P

pixamoon's picture

`

hmm, it works fine here in 2014 and (boxify, cobwebs, timewarp,...)

maybe not unique plugin .classID problem ?

Do you have many scripted plugins installed ?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.