Scripted modifiers not working anymore
Hi,
Has anyone come across the following problem: installed scripted modifiers are in the modifier list, but when selected, nothing happens, the modifier doesn't show up in the stack. I have this problem with several tools (boxify, cobwebs, timewarp,...)
I am using 3ds max 2014.
Thanks in advance,
Tim
Comments
Yes I do have some scripted
Yes I do have some scripted plugins installed. Is there an (easy) way to check for non unique plugin.classID's?
At one point in the past these all seemed to work fine.
thanks,
`
check this
showClass "*:mod*" -- all the modifier classes
It will print in Listener all installed modifier classes then just Ctrl+F and look for BCS_Propjector or it class {67ffed,2b2fbc1}
but not sure it that's the issue
Cheers,
P
`
hmm, it works fine here in 2014 and (boxify, cobwebs, timewarp,...)
maybe not unique plugin .classID problem ?
Do you have many scripted plugins installed ?