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Comments
Or if you want to have same
Or if you want to have same wirecolor but different from others objects
then use next code
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Simple and efficient... Very
Simple and efficient...
Very very Thanks..
But what's the "refs.dependentNodes" ?
kimarotta.com.br
3d Artist
For more infos you can find
More infos about *Dependencies* you can find on this page
http://docs.autodesk.com/3DSMAX/15/ENU/MAXScript-Help/index.html?url=fil...
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Thank you again
Thank you again
kimarotta.com.br
3d Artist
I understand that you want to
I understand that you want to change wirecolor to the objects that
share same materijal. If i'm wright then use this
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smart select by material
Try to modify this because i plan to use it in the next update of
Select Objects By BitmapTex script.
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Hey Barigazy, thanks for the
Hey Barigazy, thanks for the help, but could not get in my need, see if you can help me ...
I am writing a tool and want to put color in random objects in the scene by the material objects with the same material have the same color ... see if I'm in a right way... lol
fn matWire =
(
matObj = #()
for obj in objects do (
m = obj.material
appendIfUnique matObj m
)
for obj in objects do(
for x = 1 to matObj.count do(
if matObj[x] == obj.material then(
obj.wirecolor = random black white
)
)
)
)
Thanks
kimarotta.com.br
3d Artist
Use tags < code>your code
Use tags < code>your code here .. < /code> when you post next time.
It's easyer to read, like this
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