Clean Multimaterial duplicate maps

I need help.... Is there a way to clean up the multimaterials duplicate maps with a script. When I am attaching multiple objects with the same material it creates a giant Multimaterial with 100's of duplicates. Clean Multimat does not work.

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caogaiyu's picture

check out this

check out this, I believe it will helps
http://www.scriptspot.com/3ds-max/scripts/material-id-condense

Anubis's picture

meshop.attach

It's better to attach correctly instead of post-condense mats:
meshop.attach $box01 $box02 attachMat:#IDToMat condenseMat:true
Check in the help for more details about meshop.attach

my recent MAXScripts RSS (archive here)

jininjin's picture

Not sure how to edit my post.

Not sure how to edit my post. I also wanted to add that it would need to change the ID's in the mesh to match.

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