Enhancement of 3Ds Max poly extrude
I have a question regarding 3Ds Max poly extrude technique. While modeling I faced a problem lots of time and I try to find some solution but didn't get any thing. I know scriptspot is great community of max scriptors. So if any one can do something, will be great.
I have made a picture, which may describe the problem more elaborately.
Normal Cube with three subdivision.
Middle Polys are selected for extrusion.
While Extrding it happened like this.
If the final result may look like this, then it would be great.
I did manual vertex manipulation to achieve the result.
Thanks $ Regards,