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I tend to hand move my cameras, in keymode, then I want to lock them down or smooth their movements with a spline, can a spline be extracted from hand keyed camera movements? If so this would be very useful to people like me.
Comments
Try this one
Note: use animated camera
bga
Spline from keyed camera path
Barigazy,
Thank you as well, I will run that as soon as I am through rendering this weekend :-)
bones404
Model or Perish
Bones404
Convert to
le 1setreter,
Outstanding, thank you muchly :-)
bones404
Model or Perish
Bones404
select camera -> switch to
select camera -> switch to "motion" tab -> select "Trajectories" -> spline conversion ("Convert To")