make script of repetitive task
Hi, I am novice to max scripting and I m wondering it there is way to make script button for some repetitive task in 3dsmax, as an example, i do lot of mesh cleaning for some imported objects many times, like..
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"convert mesh to poly"
then select vertex mode - select all
then weld them to 0.001 threshold
then select Optimize modifier
select LOD - Face Threshold
Auto Edge
now select Edit Poly Modifier on that n "Collapse To"
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I have tried Macro Recorder but it didn't work for me.
Please guide me how to do that thing n make button.
Comments
Seems pretty easy, but you
Seems pretty easy, but you probably you won't get very hard using just the macro recorder. Have a look at the maxscript reference. You can use convertToPoly() to convert a mesh to editable poly, and check"Editable_Poly Methods" for ways of accessing editable poly instructions trough maxscript. The reference will also tell you how to add modifiers.
Well to tell you the truth I
Well to tell you the truth I don't know how to do that in maxscript but maybe you can discuss that in cgsociety in maxscript section :
http://forums.cgsociety.org/forumdisplay.php?s=da02b1d4cdf40b2b788fb5b72...
(Thrust me this is the best forum ever for CG)
and hope there some will willingly making you a script that you want for free!! but don't forget practice your skill in maxscript couse you'll need that someday!
best regard,
fajar
Hi Fajar, I am importing
Hi Fajar, I am importing STEP files from powernurbs into 3dsmax and then doing some clean-up tasks like, welding, n optimizing. so all I want to do is make a script button by which my routine task finish automatically by selecting mesh n hit button, n it will save my lot of time.
_|| JILESH ||_
www.jileshpatel.com
Well I'm tooo!! 1. Hey maybe
Well I'm tooo!!
1. Hey maybe I can suggest to use rappa tool for modeling 2. watching 101 maxscript tutorial for LOD
3. use vertexcleaner.ms for cleand junk vertex
4. Detriangulator.ms if you must clean the angulator of a mesh
5. max retopo if you want get better result of imported obj!
Tell me from what software do you import!? Maya, Zbrush or what!!?