It would be great if anyone could manage a scrip to transform multyscatter into instanced objects. I cant use my old max 2014 scenes with multyscatter because i dont have multiscatter for max 2015, and its just to much geometry to collapse to mesh.
Thanx!
Comments
Multiscatter - Generate Objects
If you mean to generate instanced objects from Multiscatter - There is a Utility to do it. It comes with Multiscater.
Go to Utilities -> Add More -> choose MultiscatterTool. And there is a button to generate objects. (instanced objects)
Bit too late, but maybe will help others with the same question.
Cheers,
P