I'm requesting a scripter to write a simple 3Ds Max's statistic info for selected object that provide selected mesh/object it's "weight".
We would like to see statistic weight of the creation before we have to upload them onto Second Life. It would make workflow much easier and quicker.
However, Linden Lab, maker of Second Life did not make it simple formula to find its weight, which is bound to ask for more information about Second Life in general. I can try my best to provide more information about their formula.
First of all, there 4 type of weight scoring for each object/mesh.
Streaming weight.
Server weight.
Physics weight.
and Rendering weight.
The most complex problems would be Streaming weight, due to LODs. Server Weight is not required since it complexity of the mesh does not affect it.
You can find more information about these weights here.
http://wiki.secondlife.com/wiki/Mesh/Mesh_Streaming_Cost
http://wiki.secondlife.com/wiki/Mesh/Mesh_Server_Weight
http://wiki.secondlife.com/wiki/Mesh/Rendering_weight
http://wiki.secondlife.com/wiki/Mesh/Mesh_physics
It may be impossible to get perfect weight data getting by SL's LOD generator, but at least wouldn't mind having some educated guessing range.
It doesn't have to be all complete set of objects/meshs in order to see its weight. An object could be reviewed as one weight for intended use or be optional choices between few LODs stage or as physic.
By Nacon · 2012-01-10