need to correct the normals of all polygons
guys i need to correct all the polygons at once of any object.....and by correction i mean to flip the dark polygons to its correct form...
and i don't want to select polygon one by one.
i actually have a heavy mesh that needs to be correct its normals.
please help me guys,
i suggest you tot make a script that corrects or flip the normals to the user eye on the out side or flip the polygons to the outside world.