Use this script to make normal polygon of the objects.
Unify or flips all the faces of multiple selected objects with/without accses to SubObjects level.
New UI
Script
By Budi G · Credited author: Budi Gunawan · 2010-10-24
Use this script to make normal polygon of the objects.
Unify or flips all the faces of multiple selected objects with/without accses to SubObjects level.
New UI
Tags: modeling, face, Editable Poly, faces, polygon, Editable Mesh
not work on sketch up model
ohyooha · 2017-10-25
i'm using with max2015 it work only model created by 3dsmax
it not work with model that imported from sketchup :/
How to make this script work ?
Murios · 2017-05-09
Hi I am using max 2015 , when I drag and drop this script it works, but I can't fix it permanently . Once I run the script and create a button it says could not locate the script or something like this. What is the problem ? If anyone knows how to make it work please let me know.
Thank you
Hi!
MrTyner · 2012-01-08
Your script worked better than anything I could find or write. I too am importing microstation models and still get the occasional normal flip.
I have a problem that I have MANY meshes. How can I call this script in a loop?
thanks!
Hi MrTynerI can't guarantee
Budi G · 2013-06-22
Hi MrTyner
I can't guarantee if some user call this script to complex mesh or million mesh/object with one click,
some reason :
- outcomes of imported objects sometimes do not produce a good mesh, polygon sometimes broken or messy vertex, so
if after import using this script sometimes does not run correctly.
then sometimes we must check first few objects to find out what the problem on its mesh.
- Another reason the power of the cpu performance also affects to looping as I know.
you can call this script to selected object one by one or more to your mesh, or maybe by sections if you worries getting something error because this script.
Budi G · 2011-06-23
glad to hear that man :)
thanks for feedback bob
Working for me
Bob · 2011-06-21
I also have 3Ds Max 2012 and it works for me - very useful script, cheers.
Budi G · 2011-06-18
hi titane, it's running in max 2012 and work correctly.
Can you tell me what steps do you make it error ?
to make sure :
object should be collapse/convert to editablemesh or editablepoly
or select editablemesh or editablepoly objects.
if some object have modifiers sometimes it's not work correctly.
titane357 · 2011-05-16
Hello, I find your script fantastic ! but it don't work with 2012.... :
"--Compile error : Undeclared variable : sp"
argh, really need it !!!! Thanks for sharing
Budi G · 2011-05-18
I don't have max 2012 ... but i'll try to fix it later.
thanks for feedback titane357.
Help needed
Murios · 2017-05-12
Hi I am using max 2015 , when I drag and drop this script it works, but I can't fix it permanently . Once I run the script and create a button it says could not locate the script or something like this. What is the problem ? If anyone knows how to make it work please let me know.
Thank you
Budi G · 2011-05-16
all@: Hi there .. thanks for comment and support :)
paulov and LORDOFMAX :
as I know the method I created a simple script based on the ability of studio max.
I'm not sure if I give the right answer at this time, could you give an example max scene to me? you can upload here or email me.
maybe someday I will fix it... thanks
Linked geometry support
paulov · 2011-04-14
Hi there.
Awesome tool. Supertime saver.
I find it is missing a feature wich would help me considerabily, is to support DWG linked geometry that is linked via the file link manager tool.
When I Import my Microsation mesh data, some objets do have their faces upside down, and the plugin does not work :(. So It is mandatory to keep it doing manually by asingind the editmesh modifier and entering the subobjet mode.... boring!!
Thanks anyway for this tool
fantastic
jasonpierce · 2011-04-04
Beautiful script man, can instantly select and flip now without going into edit poly mode, saves me an immense amount of time. Thanks!
lantlant · 2011-02-01
Great job!
thanks any way
LORDOFMAX · 2011-01-29
for me it is not work good with big mass,I import mass from sketch up"little city"" and usually it comes with many flipped faces and here where I should find your script useful but it wont work ,,it fix some of them but most of them still flipped...thanks any way
Budi G · 2010-11-25
FYI: Unify/Flip normal polygon V 1.2 has been updated
thanks guys
Regards
Very useful script
stenionet · 2010-10-26
Scripts like this one, make my life easier.
Thanks.
Budi G · 2010-11-25
Thanks for comment stenionet.
You're welcome ... :)
Michele71 · 2010-10-24
Little great script :) Thanks!!
Budi G · 2010-10-26
ok, You're welcome :)...