I figured I would post this and get some other heads on the idea of getting position BIAS in max.
I've come across several sites that had some explanations and formulas for it.
here is the most common one I found.
BIAS = ∑nt=1 | Dt - Ft | / n
Id liked to get this translated into 3ds max. It's a common thing I've come across on several forums with unanswered solutions.
mybox = box length:5 width:5 height:5 wirecolor:black --new box objCount = 10 for i = 1 to objCount do ( box_copy = copy mybox box_copy.pos = [(i*objCount), 0, 0] box_copy.wirecolor = [i*objCount,0,0] )