real world texture coordinates scaler
Hi maxscripts wizards!
I'm dreaming about the script that would take the active material and would change
the 'real world texture coordinates' size of all maps (bump, hglossiness, displace... etc.) accordingly.
I mean changing 300cm\300cm in diffuse would update to 300cm\300cm in every
slot with maps within.
Presets would be nice too. May be similar to this:
Thank you in advance!