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...just not directly but via helper, what we talk about here years ago and as the tutorial mention at the beginning as well.
i ever write a 2 years ago a mini tool for 'fake' pivot animation, but not remember whether i post a link here. it still in my web archive (search for "Quick Fake Pivot Animator").
but no doubt that the cat-controller is a good extension in Max2010 :)
some interesting thought in this topic is the Titane357 request: "I wanted to rotate vertexes", but there no rotation transorm for vertices.
well, to say the object to rotate is stored in variable someObj and variable target is a Dummy, then this: about target rotate someObj 45 z_axis -- will rotate someObj about Dummy in Z axis by 45 degree
hello Anubis
Yes I know that pivot is not animatable, but it would be great to change and use a "pivot" for rotating an arm for instance when in animation mode, even if Max don't hold the pivot position itself.
In lightwave you can for eg. rotate around mouse position in screen view, it is very handy and speed..
I saw that maya can do this too... even in uv mode.
Comments
Pivot is able to animate now!
http://www.3dworldmag.com/2011/09/22/tutorial-animate-a-rotating-pivot-i...
its animatable and before...
...just not directly but via helper, what we talk about here years ago and as the tutorial mention at the beginning as well.
i ever write a 2 years ago a mini tool for 'fake' pivot animation, but not remember whether i post a link here. it still in my web archive (search for "Quick Fake Pivot Animator").
but no doubt that the cat-controller is a good extension in Max2010 :)
some interesting thought in this topic is the Titane357 request: "I wanted to rotate vertexes", but there no rotation transorm for vertices.
my recent MAXScripts RSS (archive here)
it is my mistake : I wanted
it is my mistake : I wanted to rotate vertexes.....
well, to say the object to
well, to say the object to rotate is stored in variable someObj and variable target is a Dummy, then this:
about target rotate someObj 45 z_axis -- will rotate someObj about Dummy in Z axis by 45 degree
my recent MAXScripts RSS (archive here)
? sorry, I don't
? sorry, I don't understand... :-((
when use some helper as
when use some helper as target
my recent MAXScripts RSS (archive here)
hello Anubis Yes I know that
hello Anubis
Yes I know that pivot is not animatable, but it would be great to change and use a "pivot" for rotating an arm for instance when in animation mode, even if Max don't hold the pivot position itself.
In lightwave you can for eg. rotate around mouse position in screen view, it is very handy and speed..
I saw that maya can do this too... even in uv mode.
pivot is not animatable
pivot is not animatable
my recent MAXScripts RSS (archive here)