Tagged 'Scripts'

TerrainAxe-Create

1 vote

TerrainAxe-Create tools work on a polygon object and are used to create new faces or structure.

Because it is very hard to  describe so many tools of TerrainAxe in a single post,so they will be introduced by category in different posts.

The most recommended features in "Create" category as below:

StitchPoly:Create new faces between borders and  is ofen used to patch the gap between roads and terrain.

Set Grid Spacing

2 votes

With the script below you can quickly set the spacing of the grid in 3ds max.

Just download the script, edit the predefined values(change, add new, delete what is not needed) and installs it.

 

Subobjects Converter

7 votes

v3.03 Fixed bug of Subobject 5
v3.02
Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

v3.01
If Esc+Key of script keyboard pressed and current subobjectlevel is 4 or 5 (Face or Element) and selected all faces then will run Smoothing Groups floater (a separate special window)

UniRemover

21 votes

v.9.44 Fixed Converttopoly
v.9.42 Remove T-vertex

v.9.41 Overlaped faces
If selected all faces,
will be find and select overlaped faces
To setup tolerance press Esc+Key of script

Если выделены все грани, будут найдены и выделены перекрывающиеся грани.
Для настройки расстояния отклонения нажать Esc+Кнопку скрипта.

And all this works by single button

UniConnector

24 votes


v3.9: Fixed bug of Connect ring edges. Исправлен коннекта ring-рёбер

All this works by single hotkey.

Wall Worm Model Tools

58 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Braided hair

    8 votes

    This script is useful for generating and rigging braided hair and any repeatable pattern in less time.

    ghostTown Lite

    486 votes

     

    ghostTown 0.21 Lite Beta for 3ds Max 2011


    SteelSeries Alerts

    2 votes

    I have a Rival 500 mouse with tactile alerts so I made this little helper struct to send events to it right from max. After running the script, you can now call ::SteelSeriesAlerts.sendBuzz().

    Vertex Normal Toolkit

    3 votes

     

     

     

    This script can generate, manipulate and align vertex normals.

    Everything is based on layer system.
    It has 3 different generation algorithms:

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