Tagged 'Scripts'

Refine by 2 Vertices

1 vote

This Script will Add 2 vertices for each vertex in the Selected Spline by Specified Percent
(its useful for fixing the UV for Sweep modifier)
Hope you find it useful.

DetachPlus

2 votes

Detach-Plus
This simple tool allows you to detach Editable Poly objects in a specific way.

Q-Proxies

0 votes

Q-Proxies 3dsmax plugin - banner

Instant Proxy Meshes for Scene Optimization

 

Description

Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.

111_random_transforms_v0.7.ms

0 votes

yet another transform randomizer

Cleaning Menu Duplicates

0 votes

Cleaning Menu Duplicates
(清除重複的 menu 項目 ,累積太多 會嚴重影響效能)
check your menu file : shelllaunch (menuMan.getMenuFile()) ""
(可以用上面指令開啟你的menu檔,檢查檔案大小, my MaxStartUI.mnux : 392K)

1. place in .........\scripts\startup\
(把 Cleaning Menu Duplicates.ms 放到startup 內)

2. start 3dsmax
(開啟 3dsmax)

3. close 3dsmax
(關掉 3dsmax ,此時就會自動清理)

4. start 3dsmax
(再開啟 3dsmax )

5. save CUI
(存 CUI 檔)
OK

Material Renamer

0 votes

Material Renamer script is a script to rebane the Materials in one 3ds Max scene.

If You have Ideas how to develop this script more, pleace let a coment.

Script category: “#turbo3dmodels” .

UV Tools 3

7 votes

Easy to use uv mapping tools for Archviz and not only

More info here

The Man Scene Lister

3 votes

The Man Scene Lister

This script is created to quickly load scene for each camera with each settings.

Loading Frame, Camera, Output, Hide - Show objects, all in 1 click. 
SL_Thumbnail

The Man Script:

The Man Scene Lister

This script is created to quickly load scene for each camera with each settings.

Loading Frame, Camera, Output, Hide - Show objects, all in 1 click. 

Quadro buttons - hotkeys on four buttons

0 votes

Allows 4 buttons to add many features. If you are tired of running around the keyboard as a pianist and assigning a bunch of combinations, you have the opportunity to put a script and use 4 buttons for modeling (the main functions are assigned).

It works like this: Functions for Editable Polygon, Edit Poly, And some modifiers, are assigned to 4 buttons, which work in different modes in different ways, depending on which sub category you are in (or which modifier is currently selected.)
Sory for my English

Object Selecter

1 vote

Object Selecter script is a script to select all Object in the scene >, < or = a count of poligons what you surching.

Script category: “#turbo3dmodels”.

You can downlod it from my website: