Tagged 'Scripts'

miauu's Scalpel

2 votes

IDs Finder

0 votes

With this script you can Find what kind of object and material IDs you have in your scene.

- the Buttons „to zero" reset all material and object IDs
- random object ID
- select the objects with one special ID

You can downlod it from my website:

Reset Material Editor

0 votes

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Batch Material Editor

    9 votes

    This script allows you batch edit multiple materials and bitmaps.

    Dynamic Text

    3 votes

    Creates a animatable text that changes depending on time. You can use curve editor for changing dependence.

    Useful for creating animated infographic labels and tags.


    4 votes

    DropBox is the script for copy and paste objects from scene to scene use list of files.

    You can save objects in one scene and paste them from the list into another scene or max window. Paste is possible by whole scenes, by objects or layers. Also you can save objects as FBX or in previous version of 3dsmax. You can manage list of folders and create structures like models library.
    You can also assign copy/paste operations on hotkeys like Ctrl+Shift+C and Ctrl+Shift+V.

    Clear Smoothing Groups

    2 votes

    With the Clear Smoothing Groups script you cad delete all smoothing groups in the selected geometry.
    You can downlod it from my website:

    Custom Normals Tool

    2 votes

    Bitmap Tracking / Resizing ....

    53 votes

    New  - ++ All Assets ++
    New - External Bitmaps options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg
    New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef
    New - Remove Selected Assets
    New - Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)
    New - Favorite folder list for Auto-Relink dialog (just drag and drop)
    New - SubTree bowser to Show Materials by selected bitmap assets - and drag and drop to Material Editor:

    Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

    - Support for All Assets now
    - Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
    - Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
        - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
        - resize bitmaps in large animation sceens to reduce memory ussage,
    - Convert... see below
    - Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
          * Choose path from history or scene paths
          * Pick new path
          * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
          * Find and Replace part of paths - supports Regular Extension
    - Multi-threaded Auto-Relink with progress dialog
    - And More...

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