Tagged '3d'

NukeOps

39 votes

A set of functions wrapped into a minimalist single-click button to help 3ds Max and Nuke artists to bring the 3ds Max 3d scene assets into Nuke's powerful 3d compositing scene.

This tool allows:

1) Copy cameras and any other objects (as points) and their animation into clipboard for an easy Copy+Paste action inside Nuke.

2) Generate .chan files from selected cameras and any other objects (as points) and save them either many at once or one at a time to selected destination.

One-click Mass Booleans

3 votes

Poster for v5

A Must-have plug-in for fast modeling! Now with ProBoolean.

Fast 1-click boolean operations with multiple objects:
-Attach selected objects to the first selected object. (Matches material IDs)
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.

Pictor ver 2.0.0

5 votes

Pictor plugin is creating three-dimensional objects from two dimensional images. This plug-in works with Max and has the ability to read and convert images to three-dimensional files. General features of the software are as follows

PIX3LED

83 votes

PIXELED

This tool converts 2D sprites into 3D in seconds.

Poly Flow

22 votes

Poly Flow is a set of scripts designed to help the modeler with the everyday boring task of rearranging edges. It makes predictable changes to the topology giving you want you want.

Primitive Fitting Abstraction

2 votes

This script allows you to tightly fit objects with primitives such as boxes, cylinders, and spheres. This fitting works best with box-like shapes.

All source code used is included in this package.

ProjectPath - 3dsMax

0 votes

This script is used for switch between projects quickly

px3DDisplacer

37 votes

I give this scripted plugin for FREE at TurboSquid.com

 

Quad Cap

35 votes

Quad Cap is a 3Ds Max script that is designed to produce fast quad caps for even sided polygons saving you time and energy. Why do it manually if you can do it automatically?

Here are some of the benefits you get:
• Save time and energy to model what’s really important
• Perfect quad topology for you cylinders and spheres
• Subdivides perfectly
• Improves hard surfaces modeling and even organic modeling • Plus many more I can’t think of know

Render 3D

211 votes

Simple script for rendering in 3D (Anaglyph / Polarized / Stereo Pair)

• Supports ColorCode 3-D (Amber/Blue), Red/Cyan, Green/Magenta, Polarized, Stereo Pair, and separate Left / Right

NEW Choose from various Anaglyph Methods (Color, Half Color, Optimized, and Gray)

NEW Super fast compositing process

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