NukeOps
A set of functions wrapped into a minimalist single-click button to help 3ds Max and Nuke artists to bring the 3ds Max 3d scene assets into Nuke's powerful 3d compositing scene.
This tool allows:
1) Copy cameras and any other objects (as points) and their animation into clipboard for an easy Copy+Paste action inside Nuke.
2) Generate .chan files from selected cameras and any other objects (as points) and save them either many at once or one at a time to selected destination.
3) Copy cameras and any other objects (as points) in memory and generate a simple Nuke script so that after pasting (Ctrl+V) in Nuke's node graph all the nodes will be connected to a Scene node with a Scanline Renderer for even faster transition from 3ds Max to Nuke.
A more detailed description can be found on my blog: http://blog.duber.cz/3ds-max/nukeops-tools-for-3ds-max-to-nuke-workflow
Attachment | Size |
---|---|
nukeops.mzp | 13.23 KB |
Comments
VRay Cameras?
Hi, can someone rewrite this for VRay Cameras?
Now it only work for 3dsmax Cams.
OK, I just finally made it work for VRay Cams.
3ds max part
Can't find the 3ds max buttons, or the script.
I try this, works nicely, +1,
I try this, works nicely, +1, great script.
Thanks!
bga