Tagged 'skin'

Massfx Rope Creator

1 vote

Massfx Rope Creator 3ds max plugin

The fastest solution to create ropes for your Massfx simulation which allows you to create a rope between 2 objects automatically!

MCloth Animator [MassFX]

0 votes

MCloth Animator

MCloth Animator allows you to simulate mCloth on any animated mesh directly, including the 'Skin' modifier of your character! Your mesh will stay original and not being simplified (as 'convex'). No more headache with proxy objects or exporting to other software. MCloth Animator will simulate selected objects automatically with only 1 button! Don't waste your time for routine.
Third party plugins are natively supported.

Remove Zero Weights

0 votes

* Title: Remove Zero Weights

* Description:
-- Works on multiple skinned models
-- Default values are from range 0.000 to 0.050

* How to use this script:
-- Select Skinned models
-- Run the script
-- Enter Minimum and Maximum values. Note: Minimum value should be less than Maximum value
-- Press "Remove" button
-- This will remove the zero weights from a given selected range from the Skin Modifier of selected objects

Here's the screenshot of the script -
https://postimg.org/image/s9rbgsxb3/

Remove_Multiple_Bones.ms

5 votes

This script will add the skin modifier to the selected objects. Then the initial settings will be set.Finally the add bone dialog will then come up.

Save_Envelopes.ms

3 votes

Opens the Save Envelopes dialog for the selected skin object(s).

SEA3D

3 votes

An open-source cross-platform file format for games

Export entire scenes to Web with just one click

SelectedVerts_Exclude.ms

5 votes

Bind this script to a hotkey and use it to exclude the selected verts from the selected bone.

SelectedVert_Decrease_Effect_by_point01.ms

5 votes

Bind this script to a hotkey and use it to additively Decrease the weight for each vert for the selected bone.

SelectedVert_Decrease_Effect_by_point05.ms

8 votes

Bind this script to a hotkey and use it to additively increase the weight for each vert for the selected bone.

SelectedVert_Decrease_Effect_by_point1.ms

3 votes

Bind this script to a hotkey and use it to additively increase the weight for each vert for the selected bone.

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