Tagged 'plugin'

Orb Tool

0 votes

This plugin creates a new Spline primitive called "Orb". It can be used to quickly create orb controls for use in rigging, for example.

To use, either evaluate the script or place it in the startup folder to make it load on start.

#CAUTION# - 12/01/2015

I just noticed that when you create the Orb, the script creates a 0-size rectangle on the origin, which gives you dead vertices when it collapses the object. Will update ASAP.

World-Space to Local Animation

1 vote

Bakes an objest's World-Space/Space Warp animation to a copy, using local Point Cache modifier. Then you can apply local modifers on top to continue animating the object's deformation locally.

Note: this is a preliminary version. It saves always a temporary .xml file for the Point Cache, wich you can rename, relocate and reload, to preserve it. In future versions, this could be set at the script’s UI by the user.

Compatible with 3dsMax 2012 and higher.

Object-Bound Camera Clipping

1 vote

Description

Adds additional controls to the selected camera for driving clipping planes using objects in the scene.

Object-Bound Camera Clipping 3ds Max script

Features

Spline Arrow

2 votes

Easily and quickly create a variety of arrow splines in 3ds Max with this spline plugin. Users can further customize the shape with the parameters exposed in the rollout. Check out the video below to see it in action.

Honeycomb Plane

1 vote

A geometry plugin for 3ds Max, which gives users the ability to create a variety of honeycomb meshes. Below are some of the options users have when creating a Honeycomb Plane.

Camera Clipping Pro

0 votes

Camera Clippping Pro 3dsMax plugin by SplineDynamics

DESCRIPTION

Camera Clipping Pro adds special controls to the camera for driving clipping planes using objects in the scene and auto-adjusting the focal length to retain the same framming while you move the camera closer or further away from the target.

Showcaser

0 votes

Showcaser

0 votes

Showcaser

0 votes

Sub Object Constraints Improved

2 votes

Description: Slide verts & faces along edge paths. Similar to the standard constraints, but works in both directions.

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