Tagged 'Misc'

cometScripts Macro-Suite

9 votes

This ZIP contains ALL the scripts below in script form - as well as macroscript wrappers and icons so that you can easily add these to MAX's quads - menus - keyboard shortcuts and toolbars. Just download - and follow the instructions in the README for installation. Less than 300k download. All my MACRO versions of my scripts are placed in the 'Comet Cartoons' category.

ConvertToValidFilename

3 votes

Given a filename as a string - return a valid filename as a string. It should be used when a string is procedurally built or when a string is explicitly defined within the code. The function detects escape character sequences defined by a backslash~letter

Copy Properties

8 votes

Allows you to copy any object property and paste on another object. Also allows you to create a new object with some of the properties of the original object.

Copy Properties

7 votes

Basicly this is a personal script wich I made to speed up extruding and UVW mapping. This could be a useful script for people who draw splines in AutoCAD and extrude them in MAX. The properties that you can copy are: material - modifier(s) and z-position.

Copy to Instance

7 votes

Very simple - this just scans selected objects and converts them into instances of the pre-selected master object. For when you make lots of copies of something then realise they should have been instances... Will scan objects to ensure they are of the same class before conversion (so if you have a light as the Master object - it won't instance any meshes - etc)

Create Align

3 votes

Prompts the user to select an object in the current scene and creates and aligns a temporary object to it. Great for animating!

Creates Selection set

6 votes

Creates a selection set from a list of names - and renames the objects to be the same as the selection set. Just select the items you want - and run the script - and then select the items in the list just by selecting them once.

CUI Loader

8 votes

"Allows you to load any CUI in your CUI directory with one button. Just make sure you add this button to every UI. This way - you can quickly jump around from one UI to another. It's great because it allows you to have one UI for modeling and another for animation!"

Custom Attribute Editor

7 votes

This one allows you to fairly easily edit your custom attributes. It also allows you to build a rollout using VMS and then use that as your custom attribute rollout so layout is in your hands. On redefining a CA stuff like wired parameters etc. are preserved (as long as you don't change Paramblock and UI control names - editing captions as seen in the rollouts is fine).

Cycle Coordinate System

3 votes

This tool progressively cycles through the coordinate system of the current transform tool.

Syndicate content