Tagged 'scale'

Gtools_RandomTransform

26 votes

Randomly transform move, rotation, and scale on any number of objects or groups.

This one is base on Neil Blevins RandomTransform.ms

Milyan's object cleaner

1 vote

Coordinate Center Macros

21 votes

These are 3 simple macros I use to add shortcuts for the transform coordinate center options.

Copy and Acquire

0 votes

This is a simple maxScript to make a copy from a base object and Acquire Position Rotation Scale and Material from the targets.

copy and acquire v1.0

UVW Transform

11 votes

This tool allows you to precisely move rotate and scale UVWs. I have found it useful for putting multiple UVs on one layout, Using non-square textures and when working with uvs that overlap.

Update 1.1 added Undo

ResizeAfterZBrush

0 votes

Hi,
this is a little Script I made 10 month ago ...
And from then to now it was indispensable for my 3ds-Max <-> Zbrush Workflow.

It's a rough version so use it carefully -> save your scene before you use it until you get how to use it ... maybe I'll upload an easier understandable version ... but it should be selfexplainable enough.

What it does? I scales you Mesh to the correct size (in cm's!) like my character is 1,65 cm tall ...
well even a few more features are there too
like the *10 scale and the /10 scale button and so on

Scale Refs

1 vote

FumeFX System Scale

0 votes

I made this to easily manipulate, and keep track of the systemScale of my Fume grids

It's great if you're scared of Maxscript or just want a more straightforward way to manipulate your grid scale

World Scale UV Tiling

4 votes

I have a material library in Unreal that uses real-world values to calculate how much they should tile.

I needed the ability to apply any material to any mesh in Unreal, including custom unwrapped ones, and have the materials be at the same scale. This script solves that issue.

If I wanted to solve this manually:

Graph Transform

5 votes

a 3dsMax Script for Applying Transform to Objects By Controlling Graph Curve.