Tagged 'Tools'

BoxSkeleton

5 votes

Creates a set of boxes and attaches them to the bones of a biped.

AlignView2Object

12 votes

"Select a single object (anything except objects with Targets) - press button - select an Axis to align and Perspective/User view mode and press OK to align the view to the object or cancel to reset to the original view (as well as possible).

Muscle Builder

5 votes

Builds muscles for characters. More info on author´s site.

Procedural Motion Baker

7 votes

This script will convert procedural/hierarchical animation into keyframe animation.

RandomSelect

4 votes

Takes any selection and deselects objects at random based on a weight. Good for selecting random objects from a set and then later applying modifiers or materials to them.

WkScatter

7 votes

A scatter - which instanciate - copy or just move a set of objects to vertices of a given support. Some parameters allow scattering on 1 or 2 axis only - this in any coordinate system.

maxMediaPlayer

4 votes

maxMediaPlayer allows you to arrange max files in playlists for self running demos.
Great for tradeShows and demo rooms.

PropMan

7 votes

Modify/Copy/Instance the properties of selections of objects all at once.

Replace MapPaths

6 votes

Lets you replace substrings or whole paths of Bitmaps. Enter both Old and New string to replace only substring. Enter only New string to replace the whole path with the new string. Don't enter anything to remove all paths from all bitmaps. MAX will look into its Map Paths and use the first copy of the file it encounters. If there is no file on the Map Paths - the Bitmap will be missing.

FaceExtruder

1 vote

FaceExtruder is a small tool for randomly extruding faces written in MAXScript.

usage method:

1. Select an object (it needs to be converted to editable poly).

2. Set the maximum and minimum values of random extrusion height.

3. Click the "Extrude" button and wait for completion! (Green completion progress is displayed at the top of the window)

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