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Submitted by DeathTheThird487 on Tue, 2013-06-11 21:39
0
votes
Utility List
1. Common Tool Rollout
Creates a window list of commonly used tools that includes:
Extrude: Creates a new set of mesh connected to the selection that can then be manipulated.
Bridge: Creates a face connecting two selected edges.
Connect: Creates a bridging edge between two vertices.
Reset X Form: Removes all Rotation and Scale values from selected objects and places those transforms in an X Form modifier.
Bevel: Adds thickness to a selection of edges.
Convert to Poly: Turns objects into an editable polygon.
Delete Selection: Removes whatever is selected.
"This nifty little Polygoncounter works in the same maner as the already assigned (Built in) polygoncounter in max 4 (Q) but it also displays how many polygons you selected in subobject mode in my case i assigned it to Ctrl+Q "
"Allows you to rename the materials or objects in your scene in various ways (prefix - total rename - append number - etc). Originally called MaterialRenamer - now the name has changed and functionality includes the ability to rename selections of objects as well.
Submitted by Philippe Lamoureux on Fri, 2006-10-20 20:45
8
votes
MaxScript Variable Monitor allows you to keep an eye on the value of MaxScript variables in a resizable floater. The MacroScript uses a ListCtrl ActiveX control. so you must have 3DSMax 4 and Microsoft Office installed on your machine for it to work. This tool is only useful for people who write and debug scripts.