Tagged 'Tutorials'

3DS Max - Trick - Lock Selection To Rectangle Mode

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In this new video, I will show you the way to lock the Selection mode to the rectangular one.

3DS Max 2021 Crashes on Open UV Editor

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In this video, we will learn a workaround to deal with a crash that occurs in 3DS Max 2021 + V-Ray when we apply the Unwrap UVW modifier and try to open the UV Editor dialog.

How to use "Clear Smoothing Groups" Script

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You can study how to use the "Clear Smoothing Groups" script.

3DS Max - Link Sub Object Elements To An Object

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In this tutorial, we will see how we can bind sub-object elements to an external object using a modifier called Linked XForm, so that when modifying the transforms of this object the sub-object elements will be affected. We will three different scenarios where this modifier can be useful. Of course, you can think of different scenarios of your own. Also, we will see how we can animate the external objects and have the sub-object elements animated without really creating any keyframes for them.

3DS Max - Compound Objects - Connect

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In this tutorial, we will learn about a very useful compound object called Connect. This compound object will connect/bridge between holes in different objects. We will learn about its main parameters, and at the end, we will a quick practical example.

3DS Max - Hidden Feature - QClone - Clone By View

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In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

Lesson 21-3DS Max-Total Beginners-Multi SubObject Material And Multi UVWMaps

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In this tutorial, for total beginners, we will learn how to apply multiple materials to the same object, and starting from minute: 3:47 We will add a texture map for each of those materials, then, we will learn how to apply multiple UVW Maps modifiers to the object and have each one of them control a specific texture from those sub-materials.

CGWiki - MAXScript Info Page

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A detailed wiki entry on MAXScript. Includes development history, language overview, possible applications, etc. A good read even for those of us who have been around MAXScript for a while!

XrayCatST 1.5 - How to quickly and easily create a complex rig structure for transformer robot like

1 vote

XrayCat v1.5 is about to release, we realised a complex rig structure for a transformer like

robot to explain better the power of out tool and how useful it can be to achieve

good results quickly and easily.

info at:
http://www.raylightgames.com/xraycatst/xraycatst.html

3DS Max Tip - Keep The Mouse Centered In The Viewport

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In this short video, we will learn how to keep the mouse centered in the viewport, this is useful in many scenarios, like, for example, tracing a spline over a picture while staying zoomed in.