Tagged 'Tutorials'

3DS Max - Using CTRL While Creating Some Objects

1 vote

In this video, we will learn how we can control the creation of some
objects using the CTRL key on the keyboard.

In this tutorial, we will learn how to add vertices where splines intersect.

2 votes

In this tutorial, we will learn how to add vertices where splines intersect.

3DS Max - Clone And Align

0 votes

In this tutorial, we will learn about a very useful tool called Clone And Align.
This tool will let you distribute one or more objects called the Source Objects on to one or more objects called Destination objects. This tool offers many features that allow you to customize the way the distribution should take place.

3DS Max - Compound Objects - ShapeMerge

0 votes

In this tutorial, we will learn about a new Compound Object called ShapeMerge. This object will help you to imprint/Stamp a 2D shape onto a surface, also to cut out the 2D shape from that surface, also, you can invert the cutout operation. This is a useful tool if you like to create a road on a land/landscape or cut out a text, or any other closed shape pattern from a surface.

3DS Max - V-Ray - MultiMatteElement Render Element

0 votes

In this video, we will learn about a powerful render element, used for masking, called MultiMatteElement. This render element has an advantage over other masking tools, and that is its ability to include the Antialiasing part. We will learn how to set it up, how to use it in Photoshop, and its various parameters.

3DS Max - CreaseSet modifier

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In this tutorial, we will learn about the CreaseSet modifier. This modifier will allow you when using the OpenSubdiv modifier, to create sets from edges or vertices, and for each set, you can customize the level of smoothness/sharpness. We will also learn about the other parameters that can help us to work more efficiently with this modifier.

How To Make A Stretchable BoneChain In 3DS MAX

0 votes

In this tutorial I'll show you how to make a stretchable rig without using complex scripting.

3ds Max 2014 Extension Release – Introducing Python!

1 vote

There's a new Autodesk GetCOREInterface blog that focuses on customization and programming 3ds Max. Kevin Vandecar has written a blog post introducing Python in 3ds Max 2014 Extension.

3DS Max - Bevel Profile - Easy Modeling - Waffle Object

0 votes

In this video we will how many forms can be done easily using two shapes,
One serves as a cross section and the other as a rail.
The modifier called bevel profile will take care of the rest.
You can,after, fine tune the cross section or the rail and the geometry will update
In real time.

3DS Max - Trick - Creative Way To Align

1 vote

In this video, we will learn how to align objects in a specific direction on another object using a helper object.