Tagged 'learn 3ds max'

3DS Max Copy With Reference Point Like In AutoCad

1 vote

In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

3DS Max extract 2D sections from 3D objects

0 votes

Here we learn how to use the section tool found in the Shapes category to create 2D sections out of 3D objects and export them to other programs like Autocad.

3DS Max Numerical Expression Evaluator

1 vote

Whenever you have a numeric field in 3DS Max, you can use a nice little feature called Numerical Expression Evaluator. Just click inside that field and press CTRL+N to open Numerical Expression Evaluator Dialog.

3DS Max Rotate And Scale Using Snap

1 vote

In this video, we will learn how to use Snap to Rotate and Scale objects,
Using any point in the scene.

3DS Max Tip - Keep The Mouse Centered In The Viewport

0 votes

In this short video, we will learn how to keep the mouse centered in the viewport, this is useful in many scenarios, like, for example, tracing a spline over a picture while staying zoomed in.

Import from AutoCAD To 3DS Max - Part 2 - Inside 3DSMax

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This is a two part tutorial (please watch the first one) that deals with good practices related to importing AutoCAD files into 3DS Max. In this second part, we will see how to adjust few parameters inside Max, specially the parameters that you see inside the Import dialog.

In this tutorial, we will learn how to add vertices where splines intersect.

2 votes

In this tutorial, we will learn how to add vertices where splines intersect.

Lesson 10-3DS Max-Total Beginners-2D Shapes Intro-part 4- Booleans - Outline

0 votes

In this video, we will learn about 2 new features related to 2D shapes,
Boolean and Outline.

Lesson 11-3DS Max-Total Beginners-2D Shapes Intro-part 5 - Mirror - Add Vertices

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In this video, we will learn how to mirror a sub-object element in a spline shape and how to determine a custom axis for the mirror operation. In the second part, we will see how we can add new vertices to an existing spline.

Lesson 12 - 3DS Max - Total Beginners - 2D Shapes - Part 6 - Cross Section

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In this video, we will learn about this nice feature inside the 2D shapes called Cross Section, where you can create a cross-section between existing splines sub-object levels. Also, we will see how we can create a surface from these cross-sections by adding a Surface modifier and explaining some of its parameters

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