About this site
ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Comments
Hi, Yes, it works with the
Hi,
Yes, it works with the sub-object selection, without the need to use Lock,
In an Editable Poly, Mesh, or Patch object, also if you applied
An Edit Poly, Patch, or Mesh modifiers.
All you have to do is select the sub-object elements, make sure
You have the option Use Selection Center.
This video is about rotating and scaling the Object, not its sub-object
Elements, using Snap.
good
This is also available in editable poly (even rotation)
Pretty nice feature, but it works in a toggle
It would be better if you change it to only work while pressing, not the toggle.