Tagged 'autodesk 3ds max'

3DS Max - Accurate Display Of Procedural Maps - Solved

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In this video, we will solve the problem of procedural maps display,

Lesson 7 - 3DS Max - Total Beginners - 2D Shapes Intro - part 1

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In this 8th video of the total beginners series, we will start learning about 2D shapes. We will learn about the sub-object levels that the 2D shapes are made of. Also, we will learn about two features to manipulate the 2D shapes: Break and Weld. In addition, we will see what it means to have an Opened or Closed 2D shapes, and why it's important to learn that.

3DS Max - Unable To Drag and Drop Textures

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In this 3DS Max troubleshooting tutorial, we will deal with the problem of being unable to drag n drop textures from the desktop to an object or sub-object selection in the viewport.

3DS Max -Tip - Quickly Reposition The Pivot Location

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In this quick 3DS Max tutorial, we will see how to relocate the pivot point to some specific locations using the Transform Toolbox.

3DS Max - FBX Export Warning: Non-orthogonal matrix support - Fix

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When exporting from 3DS Max to FBX sometimes we get this Warning: Non-Orthogonal matrix support. In this video, we will learn how to fix this problem, we also learn what that warning means and how it happens by reproducing it using various scenarios.

Lesson 8-3DS Max Total Beginners-2D Shapes-Intro part 2-Types Of Vertices

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In this 2nd part of the Intro to 2D Shapes, we will learn about the 4 types of vertices, what they mean, how we can convert one to another, and at the end, we will learn how to copy/paste the tangency handle (orientation and size) from one vertex to another.

3DS Max - Clone And Align

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In this tutorial, we will learn about a very useful tool called Clone And Align.
This tool will let you distribute one or more objects called the Source Objects on to one or more objects called Destination objects. This tool offers many features that allow you to customize the way the distribution should take place.

3DS Max - Scene States - Multiple Rendering Scenarios In One Scene

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In this video, you will learn how to create different scene states for different rendering scenarios without having to save multiple Max files. After creating those states you can toggle between them in one click.

Lesson 9-3DS Max-Total Beginners-2D Shapes Intro-part 3-Chamfer Fillet Trim Extend

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In this 3rd part of the 2D intro, we will learn about 4 new features related to the Spline objects: Chamfer, Fillet, Trim and Extend.

3DS Max - Compound Objects - Loft -Part 1

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In this tutorial, we will start learning about a very powerful modeling tool in 3DS Max, called Loft, found in the Geometry, Compound Objects section. This tool needs a path and some cross sections, and it contains many powerful features to manipulate and customize the resulting geometry. This is the first video for the Loft tool, and hopefully, as soon as possible, I will make a second one to cover some of the other features of this powerful tool.