Tagged 'replace'

removeMissingPlugins

105 votes

This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.

Use with care (!) and do not save the results under the same file name!

The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.

BitmapPath in MatLib Relpacer

25 votes

This script can replace all bitmap texture pathes in selected matlib file. You select Matlib file,select directory you want to set, select the bitmap texture directory path you want to replace and thats all. This my first script.

BE CAREFULL. It does not make backups, but uses A LOT OF MEMORY, so if it crashes your matlib maybe damaged. Example: replacing All Evermotion ArchShaders Vol.1 + Vol.2 pathes (in one file for all maps) takes near 2,5GB! Any help and suggestions how to solve this will be accepted. This my first script:)

P.S. sorry for my english

Fetch Selected

33 votes

Fetch Selected

Good for large scenes where Hold/Fetch is more stable than Undo/Redo
Brief feedback printed to the Listener

Maps_fixer

22 votes

Relocate, replace or search missing maps.
See on which materials they are placed,
Double click to relink bitmaps
Globally change paths
Search and replace maps in subdirectories
...

ObjectReplacer

17 votes

Replaces a selection of objects with a new object, or randomly from a set of objects.

Tutorial:

Copy Replace

35 votes

Turns a selection of objects into instances or references of another object.

Fixed in v 2.0:

  • Instances outside the selection are not replaced anymore. (Thanks to Anubis)
  • Added the option to choose between instance or reference
  • Changed the "Button name" to "Copy replace"