Tagged '3dsmax online course'

3DS Max - Curve Editor Blank - Fixed

0 votes

In this quick tip 3DS Max tutorial, we will see how to fix the blank Curve Editor when we try to open it after selecting an object.

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

3DS Max - Hidden Feature - QClone - Clone By View

0 votes

In this 3DS Max tutorial, we will learn about a nice hidden feature called QClone, that will allow us to clone objects based on their bounding box and the viewport's axis we are perpendicular to.

3DS Max - Quick Tip -Visually Switch Between Viewport

0 votes

In this tutorial, we will see how, when we're working on a single maximized viewport, we can quickly see the content of the other viewports, and switch to the one we want. This provides visual feedback, in case we forgot the name of the viewport we want to work in.

3DS Max - ShapeBoolean - Part 1

0 votes

In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.

3DS Max - ShapeBoolean - Part 2

0 votes

In this second part of the ShapeBoolean series, we'll take a look at 3 other methods for combining shapes: Sym.Diif, Merge, and Attach.

3DS Max - Simple Chair Modeling

0 votes

In this tutorial, we'll model a simple chair, as requested by a viewer, we'll see one approach to model chairs like this. We'll also learn how to assign different material IDs to the polygons, allowing us to create a Multi/Sub-Object material with three distinct materials for the chair(without configuring the materials' properties, just colors). Additionally, as always, I'll include useful tips and information.

3DS Max - Spline Chamfer Modifier

0 votes

When you add fillets and chamfers to your 2D shapes, then add modifiers and start modeling, if suddenly you decide to adjust these fillets and chamfers it will be a problem. In this video, we will learn how to keep things parametric by using the Spline Chamfer modifier. This modifier also works on Sub-Object selections as you will see in this video. You will learn all the modifier's parameters.

3DS Max - Tip - Ctrl + Right-Click vs Right-Click Spinners

0 votes

3DS Max 2023 And Newer - Snap Working Pivot

0 votes

Sometimes you need your transform gizmo to be oriented in a certain way, other than the typical orientations, to perform operations like Move, Rotate, and Scale. Starting from Max 2023 we have this nice tool called Snap Working Pivot Tool, that allows us to do that, and it comes with multiple options to help us create and manipulate the working pivot point. Also, in addition to that, it gives us the ability to extract a construction plane out of the created working pivot. This tool is useful in many areas, like transforming objects, rigging, animations, Smart Extrude, etc,...

Syndicate content