Tagged 'rigging'

Toon Eyes quick setup for cartoon character rigs

13 votes

[DESCRIPTION]
setup ffd eyes for cartoon type characters so you can easily adjust those to fit character needs, it manage symmetry and instancing nicely. then hit finalize to make them independent.
symmetry setup is really useful for modellers and riggers in team to work on UTV india project efficiently.

[USAGE]
max customize>> lm_rigging>>tooneyes (quad / shortcut key etc)
type character code and create eyes
tweak ffd as you like
finalize eyes button to remove symmetry setup

Travel Distance

1 vote

a Maxscript Controller to measure and expose the distance traveled by an object.
1: select an object, a point or something else
2: run the script
3: in the modify panel, clic on Pick Reference button and pick the object you want to mesure travel distance.

Now, if you animate the object in autokey, you will see the value changing.
You can use it in wire Parameter or in expressions or script controllers

Zero Santitary Check

9 votes

Goes through an array of nodes, and checks if they are properly zeroed out. Any errors are displayed in the listener. While I'm rigging, I usually run this function on its control objects to immediately see if I missed something.

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