Tagged 'rigging'

Feathers RigTools 3dsmax

1 vote

Hi Everybody
Recently I've Done a Simple 3dsmax Script For Making Number Of Feathers Which Every Single Feathers Can Control By Animator Plus Wind Simulation on Feathers and its Kind of Auto rigger For Feathers Stuff.
i am sure there will be some bugs , so please let me a comment if you find one . Thankyou :)
and i can make a howtouse Tutorial for that if i find out you are interested.

DeltaMushToSkin

3 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


DeltaMushToSkin

2 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


ctrlmaker

3 votes

dynamically creates scripted custom attributes...
sliders and spinner with linked values laid in a group with optional color tag and progress bars.

- update -
now with preset spinners for position/ rtation/ scale

Angle Limiter

1 vote

This tool creates a 'Helper' that has a limited angle, with reference to other 'bone'.

BodyFast Rigging Character

0 votes

BodyFast

ONE CLICK GEOMETRY ONE CLICK RIGGING ONE CLICK ANIMATION
>>>>>>>>>>>>>>>>>>>>>>>>>>>FAST>>>>>>>>>
BODYFAST IS A COMMERCIAL SCRIPT THAT ALLOW YOU TO
CREATE A CHARACTER THAT IS READY TO LOAD MOTION_CAPURE FILE,
AND MOTION_TRAKIN FOR THE FACE ANIMATION..
WATCH THE ALL VIDEOS AND YOU SEE HOW THE CHARACTER WORKFLOW IS FAST
WITH BODYFAST
(FIND HIGH DEFINITION VIDEO ON MY WEBSITE)
IF YOU ARE INTERESTED CONTACT ME BY E-MAIL "[email protected]"
OR SMS AT "+39 3478985253".
THE PRICE IS 33€ OR LESS ....CONTACT ME.

Shater AutoRig

2 votes

I Believe Your time is valuable in production , Let Shater Autorig do the technical work and you focus your effort and money on the Art.

Who can use this?
anyone can use Shater autorig its very simple to use.

What kind of Rigs it gives
?it can give you Games Rigs and feature Animation production rigs.

Features:
-FK-ik controls , stretchy limps &spine , bendy-curvy limps ,biped mocap support ,pose manger.
- clean layering system for rig bones helpers controllers
see Youtube video for Workflow.

Copy/Paste transforms

13 votes

Copies the transforms of selected objects to a
buffer and then pastes them onto a new or existing selection.
It has the option to paste the position and/or the
rotation
and can paste it flipped around a world or custom object's
axis.
Handy for mirroring poses or animation rig components.

Fur Guides Painter

2 votes

buy it on : http://hocuspocus-studio.fr/tools/product/furguides-painter/

Fur Guides Painter is a new tool, which will drastically speed your hair&Fur and Ornatrix workflow.

If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too long to have the results your need, this tool is definitely for you.

boneStretch

70 votes

This tool will change the color of bones based on their squash/stretch amount, providing the user with feedback if they have gone beyond a desired threshold. It will live update as you move around and animate in the viewport.

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