Tagged 'Scripts Wanted'

Select selection set modifier

Hi,
Happy new year to everybody !

I was wondering if it is possible to make a modifier to select selection set.
Example :
I model an edit poly
on top I have a chamfer modifier.
Each time I select an edge to modify my model, i need to reactivate selection set.
If there was a modifier to do this it would be fantastic !
We could choose : subobject type, and selection set name.

Best regards.

Toggle modifier On/Off for certain frames

Hi,

I've figured out how to toggle modifier for an object so far, i.e.

$Box001.TurboSmooth.enabled = false/true

yaay! But here's a thing - I need to switch this modifier only for frame 3, 4, 5
I'm a complete noob with the maxcript so I'm asking for help. I tried to dig myself but with no result.
Any ideas?

Make Objects Unique (With UI / Popup Floater)

Hello,

I'm having a bit of trouble. I thought this would come standard with max but I can't seem to locate the "make objects unique" command to apply a shortcut to it. If this exists in Max, does anyone know what it is called? If not, is there a way to create a simple script that will accomplish the same thing? I need that floater to pop up that asks me if I want to make objects unique to each other (as sometimes I do not).

Thanks in advance.

If object name = something assign material

Hi all,

i'm looking for a way to look through all the scene objects and if an object name equals a specific name (ex. box01) then assign a material from a temporary matlib. I was able to create the temp matlib using the following code but can't make the selection part to work:

tempLib1 = loadTempMaterialLibrary "//Mylib/BOX01.mat"

matBOX01 = tempLib1[58]

$.material = matBOX01

meditmaterials[1] = matBOX01

thanks for your help

select objects/faces with no thickness

hi guys,
does anyone know if there´s a way to wrote a script that select only the faces (or objects) with no thickness? I need this to select glass faces with no width imported from a sketchup model. I mean, it´s a large scene and a considerable part of the glass object has no thickness. I can select by hand using some tricks, but i will be a huge effort.
Thanks in advance,

Jsrocha

Plugin modifier to unselect all

Hi,
I use plugin modifier InvertSel
Sorry for the creator I can't find its name ! :-(
Here is the code:
--------------------------------------------------
plugin modifier InvertSel
name:"Invert Selection"
classID:#(0x133382167, 0x5109474)
extends:Turn_to_Mesh
replaceUI:true version:1
(
on create do
(
delegate.selectionConversion = 2
)
)
--------------------------------------------------
Anybody could make such a plugin modifier to remove all selection ?
Thanks a lot. :-)

Remove object from named selection set

Hi guys,
is there a way to remove an object (or objects) from a named selection set using maxscript? i mean, remove from any named selection set, not an especific one.
Thanks in advance,

Jsrocha

Nebula script?

I don´t have programing skills, and was browsing for scripts or plugins that can freely generate stars and nebulas, something in the line of Stargen for 3dsmax, Ky_Milkway for 3dsmax and the AWESOME nebula generator (this one is available only for blender).
When browsing, I found this piece of coding of a few samples: https://gamedev.stackexchange.com/questions/147812/space-nebula-cloud-ge...

Would someone be abble to rewrite it as a script or plugin for 3ds max?

In advance, thanks for any help.

CoronaColorCorrect

Anyone with a script that insert Corona color correct map on diffuse and traslucency maps? would really help

Send to Network Rendering

Hey everyone, i would like to have a script where i can send the current scene to the Backburner (send to network rendering), simple and fast.

The script should have (view picture) a edittext, to set the render output path.
The rendering should have the selected object name f.e. "Box.png"

Then a Button to send it to network rendering, in the Backburner the network is "localhost" the job name should be the object name and the job should be "Initially suspended".

thx

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