Tagged 'mesh'

MCG Randomize Elements

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Pretty basic modifier to randomize mesh elements, the difference from the existing ones is the possibility to specify an upnode, which serves as a reference system for all the transformations. That means that XYZ rotation are then parallel with the object's axes, same with translation and scale.

3ds Max 2017 MCG Samples

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A library of useful Max Creation Graph (MCG) compounds and tools for 3ds Max 2017.

By: ADN-DevTech/3dsMax-MCG-Samples

You can use these sample by downloading and unzipping the repository from:

to: %userprofile%\Autodesk\3ds Max 2017\Max Creation Graph\Tools

Where %userprofile% can be entered directly into Windows explorer and usually maps to somewhere like "C:\Users\digginc\"

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